Homekit App For Mac

HomeKit support on macOS Mojave isn’t limited to Home app control. Siri on macOS also gains support for controlling accessories, setting scenes, and checking accessory status. Allow users to communicate with and control connected accessories in their home using your app. With the HomeKit framework, you can provide a way to configure accessories and create actions to control them.

  1. Homekit App For Macbook
  2. Best Homekit Devices
  3. Homekit Software Mac
  4. Apple Homekit
  5. Apple Homekit App For Mac
  6. Apple Homekit Products
If you're using HomeKit-enabled devices, the Home app is the best way to manage them.

I've been testing HomeKit accessories since the first wave premiered earlier this year, and I've used a variety of apps to set them up and control them. Most manufacturers have released device-specific apps, but if you have a few different HomeKit items and need a central hub, there's no better app out there right now than Home.

Wait, what's HomeKit and why do I need a third-party app?

HomeKit, Apple's Siri-integrated answer to home automation, has been available for manufacturers to hook into since 2014. For a device to be HomeKit-compatible, it has to be approved by Apple's MFi program, which means special certification and confirmation that the devices are using secure pathways to safely pass your information from home automation items to iCloud.

Your iCloud account is how you register HomeKit items to your home: When you create a database for your house, it's linked to your account; you can give other iCloud users guest access, but your account (and your account alone) is in charge of the house.

Within this database, you can add HomeKit accessories from any manufacturer, and set up those accessories in specific rooms, zones (groupings of rooms), or scenes (groupings of accessories that might be time- or situation-based). There's one catch: You can't do any of this without a third-party app.

Yes, despite this very iOS-centric registration scheme, your iPhone or iPad has no official HomeKit app where you can view and control accessories: Instead, it punts you to apps from various third-party HomeKit manufacturers. And given that most home automation manufacturers are largely hardware-focused, that means—yes—cruddy software.

Philips' Hue app only lets you set up Hue accessories, but has no way to assign your lights to rooms or zones, and their only actionable scenes are geofence-triggered. Lutron's Caseta Wireless app won't launch half of the time if it can't connect to the online Caseta system (the custom home automation service Lutron used prior to HomeKit).

Homekit App For Mac

Elgato's Eve app is better than most in that it shows all your HomeKit accessories and lets you add rooms, zones, and scenes, but scrolling feels sluggish and the app is prone to random quits.

So what to do if you have multiple HomeKit services and want an app to quickly view and use them all?

Homekit App For Macbook

The Home app to the rescue

Home is Mattias Hochgatterer's $15 all-purpose HomeKit control application, and it is worth every penny and then some. This app is the program Apple should have shipped with iOS 9: Though rough around a few edges, it cleanly and clearly helps you see all your HomeKit items at a glance, add new items, assign them to rooms and zones, and configure scenes and triggers. About the only thing I don't like about Home is its name—it's almost impossible to recommend to people without having the full App Store URL on hand.

The initial sell, for me, was easy room and zone organization. As I mention above, Elgato's Eve app can do this for any and all of your accessories, but it's a little clunky at present and crashes more than I'd like. With the Home app, you can jump from your overview to Rooms and Zones with just a tap of a tab. From there, you can add and edit rooms and zones themselves, add or remove accessories, and control all your items.

Scenes and Triggers were what really sold me on the app, however: With these, you can set either Siri command-triggered, time-triggered, or action-triggered scenes. These can involve any HomeKit-connected accessory, and you can set them to any state you wish.

For fun, when first testing scenes, I created a scene called 'Emergency alert'. This includes all my Hue lights—three in the office, three in the living room—as well as my living room Lutron lights. When I say that phrase to Siri, the Lutron lights switch off, and all our other lights immediately turn blood red. (Who needs Halloween decorations when your lights can do the work for you?) I also created a 'Simulation complete' scene that resets all my lights to white—mostly because it feels oh-so-very Star Trek.

Triggers is also new with iOS 9: It lets you do 'if-this-then-that'-style scenes that activate automatically upon a certain event.

At their most basic, you can trigger accessories to turn on or off at certain times of day—add a time trigger to 'turn on the lights in the living room at 5PM', for example.

But triggers can be infinitely more complex. If you have motion or door sensors, you can add a trigger to turn accessories on or off at door open or when the motion sensor is activated; when you're leaving or arriving at a certain place; and you can change the color of your lights as the temperature rises or drops. It's a lot of fun, and if you enjoy IFTTT-style actions, you'll love messing around with Triggers.

The triggers interface is perhaps the least polished of the app (it's also the most recently added feature): You can stumble your way through setting up triggers pretty easily, but the actual documentation on doing so is a little obtuse, and it's not super-clear at first how to save a characteristic. (To do so, after selecting 'Characteristic,' you select the accessory in question and change something about it, but then you have to press Done in the upper left corner—there's no Save button.) It's much less straightforward than the other sections of the app, to my disappointment. I also wouldn't mind a way to switch from Celsius to Fahrenheit in viewing temperatures.

That said, the developer appears to be pretty active at fixing and tweaking the app, and I'm hopeful to see a slightly more polished version of Triggers in the next update.

Siri integration

Best Homekit Devices

When paired with a HomeKit home, Siri can recognize a variety of commands:

  • Accessory names: 'Turn off the Hue office lightstrip.'
  • Room and Zones: 'Turn off the lights in the office' or 'Turn off the lights upstairs'
  • Scenes: 'Emergency alert!' or 'Set the 'emergency alert' scene'
  • Individual accessory tweaking: 'Set the lights to 50 percent' or 'Set the office lights to green' or 'Set the temperature to 67'

You can rename accessories, rooms, zones, and scenes from the Home app; they'll take a few moments to propgate before reaching iCloud and your Siri connection. Unfortunately, Siri's still a bit twitchy when it comes to scene names: I can say 'Simulation complete' with no problem, but she won't activate other scenes ('Enter the nexus!' being one) no matter what I try. It's odd, and I'm chalking it up to early HomeKit bugs and bedevilry.

Bottom line

If you have HomeKit accessories with a terrible companion app or multiple HomeKit manufacturers in your home, you need the Home app. Flat out, it's the best way to coordinate and organize your iOS home automation needs, and I hope Apple takes note, too.

In my opinion, there are few reasons not to have an optionally-viewable Home app in iOS (the same way you have an optionally-viewable iCloud Drive app) for those with HomeKit accessories installed. It would save every manufacturer the work of having to incorporate rooms and zones information into their app, and provide users with easy controls for their accessories in one place.

But until Apple gets its act together in this arena, there's the Home app to pick up the slack. And it's doing so with aplomb.

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Homekit Software Mac

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HomeKit Weekly is a series focused on smart home accessories, automation tips and tricks, and everything to do with Apple’s smart home framework.

Fresh off of WWDC 2018, this week we’re looking at HomeKit’s debut on the Mac through macOS Mojave. Coming later this fall, macOS 10.14 includes a version of Apple’s Home app for smart accessory control. Siri on the Mac also learns how to control HomeKit with voice commands.

Home for Mac

HomeKit support for the Mac has been a long time coming. Apple’s smart home framework debuted with iOS 8 in fall 2014 with Siri control and no first-party app, then the Home app launched two years later with iOS 10. macOS Sierra brought Siri to the Mac the same year, but HomeKit support has been lacking until now.

Starting with macOS Mojave, Apple is porting a handful of their iOS apps to the Mac using UIKit from iOS and not AppKit from macOS. Third-party developers will be able to do the same thing next year, but for now Apple is testing the process with four iOS apps, including Home.

For this reason, Home for macOS feels a lot like running the iPad Home app on the Mac as you can see in our hands-on preview. It retains most of the functionality and performs natively since it’s running directly on your Mac, but the design hasn’t been especially optimized for mouse and keyboard. Instead it feels like a tablet app running in a simulator — but with native performance.

Homekit

Personally, I’d like to see the Home app better adapted to the Mac over time, but for now its utility is highly welcome. You can control HomeKit-enabled lights, locks, shades, and more when you’re working on your Mac — just like on iOS. And because it’s a Mac app, the window is resizable and can be open among loads of other windows.

Apple Homekit

Home for Mac does have a few limitations. For example, you can’t set up new accessories or add new rooms, and certain management features like sharing with other users, seeing HomeKit hubs, and deleting your Home configuration aren’t available. Your Mac also can’t be used as a HomeKit hub — iPad, Apple TV, and HomePod only still. Home for Mac also doesn’t include a user interface for using your own room images, but this can still be done through drag and drop.

After setting up HomeKit on iOS, Home for Mac serves as a convenient controller. You can adjust lighting brightness and colors, toggle lights on and off, open and close garage doors, lock and unlock doors, and see sensors.

Home for Mac also supports alerts so you can be notified of motion detection, lock status changes, and firmware update availability. HomeKit video cameras can also be viewed on macOS for the first time, and both scenes and automation can be configured.

Apple Homekit App For Mac

It’s a really functional app once you adjust to the not-so-Mac-like look and feel. Deep presses are replaced by secondary clicks, there’s a menu bar with few keyboard shortcuts, and most of the user interface is exactly what you see on iOS — but on your Mac.

Siri for macOS

HomeKit support on macOS Mojave isn’t limited to Home app control. Siri on macOS also gains support for controlling accessories, setting scenes, and checking accessory status. Siri on macOS can be invoked by clicking the Dock icon, menu bar icon, or holding Command and Space keys.

Set the thermostat to 74º, set the Movie Night scene, is the front door locked? Siri can now respond to all of these from the Mac, and security devices like locks and garage door openers can be opened (unlike on HomePod and Apple TV) since the Mac can have a passcode.

Apple Homekit Products

macOS Mojave is currently available as a developer beta. A free public beta version will be available soon, and macOS Mojave will be available as a free software update later this fall.

Stay tuned for future installments of HomeKit Weekly, and catch up on the first seven entries below: